Music Hall Experience
by
Brett Bolton
,
Jonas Denzel
,
Silent Partners Studio
,
Strangeloop
Collective Memory
Collective Memory examines how art continues to live beyond the moment of its enactment through the continual reassembly and reinterpretation of fragments within the collective mind. Accompanied by an original score composed by Patche, sound and image evolve together, moving through moments of tension and silence, transformation and dissolution, to create an immersive audiovisual experience that mirrors the fluid nature of memory. The work seeks to momentarily reconcile fragments of the Music Hall before inevitably becoming fragments itself.
Creative Director: Justine Poulin, Project Manager: Gabrielle Falardeau, Motion Designer: Emma Todys, 3D Designers: Francis Pineau, Aaron Kaufman, Music: Patche
PULSE
PULSE turns the Music Hall into a living body of sound. Hands — our earliest instruments—tap, brush, and clap against its surface, awakening its hidden rhythms. What begins as a tactile exploration grows into an infectious pulse, as inviting gestures draw the audience in.
Sound: Sören Schaudel
The Common Ascent
The Common Ascent renders the shifting conception of the individual in American life over the past 250 years, through fleeting vignettes: from the rugged cartographies of the frontier, to imposing steel girders off industrial expansion, to the luminous circuity of our integrated modern era. Copeland's score and the Music Hall's architecture serve as the canvas for a visual reminder of the agency of the individual, and the power of the collective.
BLINK 2026 Live AV Performance
Brett Bolton creates live audiovisual performances where the music and visuals are treated as a single entity. Using drums, a touch controller, and custom-built audiovisual systems, every sound and image is created together in real time, making each performance a unique collaboration between human and machine.
Showgirl Video are an audiovisual performance duo, combining live instrumentation with electronic music production and interactive technologies to create a unique multi-sensory show. Their custom built real-time audio reactive visual systems interpret the performance into environments of natural and unnatural forms, reshaping the boundary between sound and image, and challenging the audience’s expectations of the live music experience.
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